Zhong Kui
the Demon Queller

Abilities

Demon Bag (Passive)
The demons that Zhong Kui captures from Exorcism are stored in his demon bag, giving him additional Protections for each demon captured. When Recall Demons is activated, Zhong Kui gains double the Protections from his Demon Bag, but eventually losing all Stacks when the bag is empty.
Ability: Buff
Protections: 2 per captured demon
Max Stacks: 20
Expose Evil
Zhong Kui pastes a card on all enemies in front of him, marking them as a demon, Slowing and damaging them each second while they are marked. If the card is removed, 75% of the remaining damage is done instantly.
Ability: Line
Cost: 60/65/70/75/80
Cooldown: 10s
Damage per Tick: 20/30/40/50/60 (+15% of your Magical Power)
Slow: 20%
Card Lifetime: 5s
Exorcism
Zhong Kui drives out the demons of his enemies, dealing damage as they leave the body. Demons marked by Expose Evil are captured by Zhong Kui, healing him per demon captured (up to 3), and have the card removed.
Ability: Cone
Cost: 60/65/70/75/80
Cooldown: 10s
Damage: 75/125/175/225/275 (+50% of your Magical Power)
Heal: 20/35/50/65/80 (+20% of your Magical Power)
Book of Demons
When fired, the Book of Demons deals damage and Stuns enemies, stunning marked enemies for 2x the duration and removing the card. When this ability is not on Cooldown, the Book of Demons flies nearby Zhong Kui, firing for 50% of Zhong Kui's basic damage.
Ability: Area
Radius: 20
Cost: 75/80/85/90/95
Cooldown: 15s
Damage: 60/115/170/225/280 (+50% of your Magical Power)
Stun: .5/.6/.7/.8/.9s (2x for marked targets)
Recall Demons
Upon activation, demons pulse out from his bag at nearby players every second for 5s. They chase and accelerate over time, doing damage to enemies as they enter the body. Zhong Kui is immune to Knockback and Slows for the duration.
Ability: Area
Radius: 40
Cost: 100
Cooldown: 90s
Damage: 80/95/110/125/140 (+20% of your Magical Power)

Skins

Standard Zhong Kui
Demon Catcher
King of Ghosts
G.I.Zhong

Items

Core

Spear of Desolation
2600
Magical Power
+80
Magical Penetration
+20
Cooldown Reduction
+10%
PASSIVE - If you receive a kill or assist on an Enemy God all of your cooldowns are reduced by 1 seconds.
Starts from Magic Focus
Rod of Tahuti
3300
Magical Power
+125
MP5
+30
PASSIVE - Increases Magical Power by 25%.
Starts from Lost Artifact
Obsidian Shard
2300
Magical Power
+60
PASSIVE - You gain +33% Magical Penetration.
Starts from Magic Focus

Damage

Bulwark of Hope
2550
Magical Protection
+60
Health
+200
Crowd Control Reduction
+20%
PASSIVE - When you take damage and are below 30% Health, you gain a Shield with health equal to 150 +10 Per Player Level for 20s. Can only occur once every 60s.
Starts from Talisman
Magi's Blessing
2050
Physical Protection
+15
Magical Protection
+15
Health
+350
PASSIVE - Absorbs a single hard Crowd Control effect or Root once every 70 seconds. When this occurs, the owner also receives 1s of Crowd Control immunity.
Starts from Cloak
Breastplate of Valor
2300
Physical Protection
+65
Mana
+300
MP5
+10
Cooldown Reduction
+20%
Starts from Breastplate

Defensive

Aegis Amulet
0
Using this item makes you invulnerable to damage and healing for 2s, preventing you from taking action. You may still move. Cooldown - 160s.
Starts from Relic
Sundering Spear
0
Using this item fires a bolt that travels 70 units, stopping on the first god hit, dealing 30 True Damage +12 Damage per God level, and increases their damage taken by 10% for 5s. Cooldown - 120s.
Starts from Relic
Heavenly Wings
0
Using this item increases the Movement Speed of allied gods within 55 units by 40% for 5s and cleanses them of Slows. Cooldown - 140s
Starts from Relic