Vulcan
Smith of the Gods

Abilities

Backfire
Vulcan blasts a fireball out of his Forge, pushing him back and dealing damage to all enemies in its path, marking the first god that is hit. The Inferno Cannon prioritizes the marked target and deals 10% more damage to that god.
Ability: Projectile, Dash
Cost: 40/45/50/55/60
Cooldown: 7/6.5/6/5.5/5s
Damage: 80/120/160/200/240 (+80% of your Magical Power)
Mark Lifetime: 4s
Inferno Cannon
Vulcan constructs an Inferno Cannon that shoots fireballs in a cone that deal damage to the target every second. The Inferno Cannon lasts until destroyed or another is placed. This inherits Vulcan's penetrations but does not apply on-hit effects. Inferno Cannon takes 50% additional damage from non-god sources.
Ability: Pet
Cost: 65/70/75/80/85
Cooldown: 15s
Damage: 45/70/95/120/145 (+35% of your Magical Power)
Magma Bomb
Vulcan tosses a bomb that explodes in a radius on impact with the ground, damaging and knocking back nearby enemies.
Ability: Ground Target
Radius: 15
Cost: 50/55/60/65/70
Cooldown: 10s
Damage: 70/120/170/220/270 (+70% of your Magical Power)
Earthshaker
Vulcan launches a rocket that explodes on impact with the ground. The rocket starts at 60% strength, and increases damage the further it travels from Vulcan.
Ability: Ground
Radius: 30
Cost: 80/90/100/110/120
Cooldown: 90s
Damage: 400/520/640/760/880 (+130% of your Magical Power)

Skins

Standard Vulcan
Ironsmith
Sentry
Titan
Warforged
Vulcap'n Redbeard
Full Metal

Items

Core

Spear of Desolation
2600
Magical Power
+80
Magical Penetration
+20
Cooldown Reduction
+10%
PASSIVE - If you receive a kill or assist on an Enemy God all of your cooldowns are reduced by 1 seconds.
Starts from Magic Focus
Rod of Tahuti
3300
Magical Power
+125
MP5
+30
PASSIVE - Increases Magical Power by 25%.
Starts from Lost Artifact
Obsidian Shard
2300
Magical Power
+60
PASSIVE - You gain +33% Magical Penetration.
Starts from Magic Focus

Damage

Bulwark of Hope
2550
Magical Protection
+60
Health
+200
Crowd Control Reduction
+20%
PASSIVE - When you take damage and are below 30% Health, you gain a Shield with health equal to 150 +10 Per Player Level for 20s. Can only occur once every 60s.
Starts from Talisman
Magi's Blessing
2050
Physical Protection
+15
Magical Protection
+15
Health
+350
PASSIVE - Absorbs a single hard Crowd Control effect or Root once every 70 seconds. When this occurs, the owner also receives 1s of Crowd Control immunity.
Starts from Cloak
Breastplate of Valor
2300
Physical Protection
+65
Mana
+300
MP5
+10
Cooldown Reduction
+20%
Starts from Breastplate

Defensive

Aegis Amulet
0
Using this item makes you invulnerable to damage and healing for 2s, and prevents you from taking any actions. You may still move. Cooldown - 160s.
Starts from Relic
Sundering Spear
0
Using this item fires a bolt that travels 70 units, stopping on the first god hit dealing 15% of the targets Current Health as True Damage. Cooldown - 160s.
Starts from Relic
Heavenly Wings
0
Using this item increases the Movement Speed of allied gods within 55 units by 40% for 5s and makes them immune to Slows. Cooldown - 140s
Starts from Relic