The Morrigan
Phantom Queen

Abilities

Deadly Aspects
When activated, The Morrigan begins combining the power from all three of her forms. When activated again, they simultaneously damage and stun enemies in front of them.
Ability: Charge Up
Range: 30
Cost: 60/65/70/75/80
Cooldown: 12s
Damage: 80/135/190/245/300 (+80% of your Magical Power)
Stun Duration: 1s
Dark Omen
The Morrigan launches a wave of dark magic at her enemies that deals damage, deals bonus damage to minions, and applies an Omen to enemy gods for 8 seconds. Gods with an Omen will take bonus damage the next time they are hit by any damaging ability.
Ability: Projectile
Range: 70
Cost: 60/65/70/75/80
Cooldown: 7
Initial Damage: 40/70/100/130/160 (40% of your Magical Power)
Minion Bonus Damage: 20/35/50/65/80 (+20% of your Magical Power)
God Bonus Damage: 40/70/100/130/160 (+40% of your Magical Power)
Doomsayer
The 3rd hit of The Morrigan’s hit chain will explode, dealing damage to all enemies within range and Dooming all enemies hit. Doomed Enemies will take additional Basic Attack damage over time.
Ability: Basic Attack Stim
Radius: 10
Damage: 9% Of the targets Max HP
Duration: 3s
Changeling
The Morrigan selects a God from the current match and becomes a copy of them and cleanse herself of all effects. She copies all of their current stats and may use all of their abilities for the duration. She retains her own Relics and cannot use Consumables. The Rank of her abilities will transfer to the skills of the god she copies. This ability's cooldown will be increased to match the target God's ultimate ability cooldown. You may hover over a target and cancel to pre-select them, so you do not need to use the cursor on activation.
Ability: Transform
Cost: 100
Cooldown: 160/140/120/100/80s
Duration: 10s
Doomsayer (Passive)
The 3rd hit of The Morrigan’s hit chain will explode, dealing damage to all enemies within range and Dooming all enemies hit. Doomed Enemies will take additional Basic Attack damage over time.
Ability: Basic Attack Stim
Radius: 10
Damage: 9% Of the targets Max HP
Duration: 3s

Skins

Standard The Morrigan
Scarlet Sorceress
Woodland Rogue
Twisted Metal

Items

Core

Spear of Desolation
2600
Magical Power
+80
Magical Penetration
+20
Cooldown Reduction
+10%
PASSIVE - If you receive a kill or assist on an Enemy God all of your cooldowns are reduced by 1 seconds.
Starts from Magic Focus
Rod of Tahuti
3300
Magical Power
+125
MP5
+30
PASSIVE - Increases Magical Power by 25%.
Starts from Lost Artifact
Obsidian Shard
2300
Magical Power
+60
PASSIVE - You gain +33% Magical Penetration.
Starts from Magic Focus

Damage

Bulwark of Hope
2550
Magical Protection
+60
Health
+200
Crowd Control Reduction
+20%
PASSIVE - When you take damage and are below 30% Health, you gain a Shield with health equal to 150 +10 Per Player Level for 20s. Can only occur once every 60s.
Starts from Talisman
Magi's Blessing
2050
Physical Protection
+15
Magical Protection
+15
Health
+350
PASSIVE - Absorbs a single hard Crowd Control effect or Root once every 70 seconds. When this occurs, the owner also receives 1s of Crowd Control immunity.
Starts from Cloak
Breastplate of Valor
2300
Physical Protection
+65
Mana
+300
MP5
+10
Cooldown Reduction
+20%
Starts from Breastplate

Defensive

Aegis Amulet
0
Using this item makes you invulnerable to damage and healing for 2s, and prevents you from taking any actions. You may still move. Cooldown - 160s.
Starts from Relic
Sundering Spear
0
Using this item fires a bolt that travels 70 units, stopping on the first god hit dealing 15% of the targets Current Health as True Damage. Cooldown - 160s.
Starts from Relic
Heavenly Wings
0
Using this item increases the Movement Speed of allied gods within 55 units by 40% for 5s and makes them immune to Slows. Cooldown - 140s
Starts from Relic