Thanatos
Hand of Death

Abilities

Harvester of Souls (Passive)
Enemy gods within his ultimate's execute Health threshold are revealed to Thanatos. Dealing the killing blow to enemies also empowers Thanatos, healing him based on the max HP of his target and reducing his active cooldowns. Additionally, all of Thanatos' abilities cost Health and Mana to use.
Ability: Buff
HP Restore (Gods): 20% of target's max HP
HP Restore (Minions): 10% of target's max HP
Cooldown Reduction (Gods): 5s
Death Scythe
Thanatos flings his scythe at an enemy, dealing damage and an additional 10% of the target's maximum Health against enemy gods. Enemies hit are slowed for 3s and heal Thanatos based on damage dealt. Consumes 5% of Thanatos' current HP when used.
Ability: Projectile
Cost: 25/35/45/55/65
Cooldown: 13s
Damage: 100/170/240/310/380 (+60% of your Physical Power)
Bonus Damage (Gods): 10% of max HP
Healing: 75% of damage dealt
Slow: 20%
Scent of Death
Thanatos senses death, gaining immunity to Slow effects and additional move speed and Physical Penetration for 6s. His speed bonus increases up to double when moving toward an enemy god within the instant kill Health threshold of his Ultimate. Consumes 5% of Thanatos' current HP when used.
Ability: Buff
Cost: 20/25/30/35/40
Cooldown: 13s
Penetration: 15/20/25/30/35
Move Speed: 10/15/20/25/30%
Bonus Speed (Low Health): 10/15/20/25/30%
Soul Reap
Thanatos swings his scythe, dealing Physical damage and Silencing enemies he hits. Thanatos moves at a reduced rate while swinging. Consumes 5% of Thanatos' current HP when used.
Ability: Cone
Cost: 25/30/35/40/45
Cooldown: 15s
Damage: 100/150/200/250/300 (+70% of your Physical Power)
Silence Duration: 1s
Hovering Death
Thanatos flaps his wings and ascends for 5s, unable to be hit. While airborne, he moves unimpeded at an increased speed before diving to his target location, dealing damage. Enemies below a Health threshold are instantly killed. All others are Stunned. Consumes 10% of Thanatos' current HP when used.
Ability: Ground Target
Radius: 15
Cost: 40/50/60/70/80
Cooldown: 90s
Damage: 90/125/160/195/230 (+80% of your Physical Power)
Kill HP Threshold: 24/28/32/36/40%
Stun Duration: 1s
Bonus Move Speed: 150%

Skins

Standard Thanatos
Archon
Jack the Reaper
Soul Harvester
Reaper Tech
Final Boss
Obey

Items

Core

Wind Demon
2800
Physical Power
+30
Attack Speed
+10%
Critical Strike Chance
+20%
PASSIVE - Your Critical Hits increase your Attack Speed and Movement Speed by 20% for 5s.
Starts from Shuriken
Jotunn's Wrath
2450
Physical Power
+40
Mana
+150
Physical Penetration
+10
Cooldown Reduction
+20%
Starts from Mace
Titan's Bane
2300
Physical Power
+30
PASSIVE - You gain 33% Physical Penetration.
Starts from Mace

Damage

Bulwark of Hope
2550
Magical Protection
+60
Health
+200
Crowd Control Reduction
+20%
PASSIVE - When you take damage and are below 30% Health, you gain a Shield with health equal to 150 +10 Per Player Level for 20s. Can only occur once every 60s.
Starts from Talisman
Magi's Blessing
2050
Physical Protection
+15
Magical Protection
+15
Health
+350
PASSIVE - Absorbs a single hard Crowd Control effect or Root once every 70 seconds. When this occurs, the owner also receives 1s of Crowd Control immunity.
Starts from Cloak
Breastplate of Valor
2300
Physical Protection
+65
Mana
+300
MP5
+10
Cooldown Reduction
+20%
Starts from Breastplate

Defensive

Aegis Amulet
0
Using this item makes you invulnerable to damage and healing for 2s, and prevents you from taking any actions. You may still move. Cooldown - 160s.
Starts from Relic
Sundering Spear
0
Using this item fires a bolt that travels 70 units, stopping on the first god hit dealing 15% of the targets Current Health as True Damage. Cooldown - 160s.
Starts from Relic
Heavenly Wings
0
Using this item increases the Movement Speed of allied gods within 55 units by 40% for 5s and makes them immune to Slows. Cooldown - 140s
Starts from Relic