God of the Oceans


Changing Tides (Passive)
Poseidon's movement speed increases and his abilities do additional damage as his Tide Level increases. Successful Basic Attack hits increase his Tide, and using abilities decreases it.
Ability: Buff
High Tide Damage: Abilities deal up to 20% additional damage at max Tide Level
High Tide Speed: Movement speed increases up to 15% at max Tide Level
Basic Attacks: +10% Tide Level on Hit
Tidal Surge
Poseidon summons forth a wave that travels in a line, dealing damage and pushing back all enemies in its path.
Ability: Line
Cost: 60/70/80/90/100
Cooldown: 10s
Damage: 100/140/180/220/260 (+70% of your Magical Power)
Tidal Meter: -30% Tide
Poseidon activates his Trident, granting movement speed and making his Basic Attacks fire 2 additional shots in a spread for 6s. The shots deal Magical damage plus 20% of Poseidon's Magical Power. All shots increase Poseidon's Tide on successful hit.
Ability: Buff
Cost: 65/70/75/80/85
Cooldown: 20/18/16/14/12s
Base Damage per Hit: 30/40/50/60/70
Movement Speed: 5/10/15/20/25%
Lifetime: 6s
Poseidon summons a whirlpool at his ground target location that Cripples targets, preventing movement abilities, and pulls targets toward the center dealing Magical damage every .5s for 3s. Reduces Poseidon's Tide by 25% when cast.
Ability: Ground Target
Radius: 20
Cost: 60/70/80/90/100
Cooldown: 15/14/13/12/11s
Damage: 15/25/35/45/55 (+15% of your Magical Power)
Tidal Meter: -20% Tide
Release the Kraken!
Poseidon releases the Kraken, damaging and Slowing targets in its radius. Enemies in the center of the effect when it spawns take additional damage, are bounced into the air and Stunned.
Ability: Ground Target
Radius: 30
Cost: 100/110/120/130/140
Cooldown: 90s
Damage: 170/195/220/245/270 (+30% of your Magical Power)
Damage (Center): 180/220/260/300/340 (60% of your Magical Power)
Slow: 30%
Stun (Center): 1/1.25/1.5/1.75/2s
Tidal Meter: -50% Tide


Standard Poseidon
The Earthshaker
London Conspiracy
King of the Deep



Spear of Desolation
Magical Power
Magical Penetration
Cooldown Reduction
PASSIVE - If you receive a kill or assist on an Enemy God all of your cooldowns are reduced by 1 seconds.
Starts from Magic Focus
Rod of Tahuti
Magical Power
PASSIVE - Increases Magical Power by 25%.
Starts from Lost Artifact
Obsidian Shard
Magical Power
PASSIVE - You gain +33% Magical Penetration.
Starts from Magic Focus


Bulwark of Hope
Magical Protection
Crowd Control Reduction
PASSIVE - When you take damage and are below 30% Health, you gain a Shield with health equal to 150 +10 Per Player Level for 20s. Can only occur once every 60s.
Starts from Talisman
Magi's Blessing
Physical Protection
Magical Protection
PASSIVE - Absorbs a single hard Crowd Control effect or Root once every 70 seconds. When this occurs, the owner also receives 1s of Crowd Control immunity.
Starts from Cloak
Breastplate of Valor
Physical Protection
Cooldown Reduction
Starts from Breastplate


Aegis Amulet
Using this item makes you invulnerable to damage and healing for 2s, preventing you from taking action. You may still move. Cooldown - 160s.
Starts from Relic
Sundering Spear
Using this item fires a bolt that travels 70 units, stopping on the first god hit, dealing 30 True Damage +12 Damage per God level, and increases their damage taken by 10% for 5s. Cooldown - 120s.
Starts from Relic
Heavenly Wings
Using this item increases the Movement Speed of allied gods within 55 units by 40% for 5s and cleanses them of Slows. Cooldown - 140s
Starts from Relic