Goddess of Victory


Nike slams the ground twice, sending out fissures that deal damage. If a target is hit twice, that target loses protections for 5 seconds. If Nike's 'Plan of Action' is active, Rend gains an additional attack. If a target is hit three times, that target is disarmed.
Ability: Line
Range: 50
Cost: 60/65/70/75/80
Cooldown: 14s
Damage: 50/85/120/155/190 (+40% of your Physical Power)
Protections Shred: 4/8/12/16/20
Disarm Duration: 1/1.25/1.5/1.75/2s
Plan of Action
Nike draws upon her vast battle experience to plan her next move. Passive: Nike gains HP5. Active: Nike's next ability gains bonus damage and a special effect.
Ability: Stim
Cost: 30/35/40/45/50
Cooldown: 18/17/16/15/14s
HP5: 10/15/20/25/30
Bonus Damage: 20/30/40/50/60
Valiant Leap
Nike leaps into the air, then crashes down at a location dealing damage and knocking up enemies. If Nike's 'Plan of Action' is active, she travels to the location much faster.
Ability: Leap
Range: 55
Radius: 15
Cost: 55/60/65/70/75
Cooldown: 18s
Damage: 65/115/165/215/265 (+60% of your Physical Power)
Sentinel of Zeus
Nike transforms into an armored sentinel and sends out a shockwave that damages and slows enemies around her. While in this form, she gains a percentage of her max health as a shield that lasts for 10 seconds. If Nike's 'Plan of Action' is active, Nike instead gains an additional 20% shield and applies an additional 20% slow.
Ability: Ground
Radius: 40
Cost: 90/95/100/105/110
Cooldown: 100s
Damage: 100/165/230/295/360 (+70% of your Physical Power)
Slow: 20%
Shield: 20/25/30/35/40% of Max Health
Slow Duration: 6s
To Victory! (Passive)
Nike sets three goals that the team can achieve to gain increased strength. Upon completing a goal, Nike's team gains a Laurel that increases Power and Movement Speed. This Laurel can increase up to 3 times.
Ability: Buff
Bonus Power: +4/6/8%
Bonus Movement Speed: +2/4/6%
Goal #1: Eliminate 10 Gods as a team.
Goal #2: Eliminate 250 minions as a team.
Goal #3: At least two allies are level 20.


Standard Nike
The Sparrow



Physical Power
Movement Speed
PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 7 Magical Protection and 7 Physical Protection. Stacks up to 5 times.
Starts from Katana
Void Shield
Physical Power
Physical Protection
AURA - Enemy gods within 55 units have their Physical Protection reduced by 20.
Starts from Round Shield
Titan's Bane
Physical Power
PASSIVE - You gain 33% Physical Penetration.
Starts from Mace


Spectral Armor
Physical Protection
Crowd Control Reduction
PASSIVE - Anytime you receive Physical damage from a god, enemies within 30 units of you become feared for 1s. This effect cannot happen more than once every 90s.
Starts from Breastplate
Bulwark of Hope
Magical Protection
Crowd Control Reduction
PASSIVE - When you take damage and are below 30% Health, you gain a Shield with health equal to 150 +10 Per Player Level for 20s. Can only occur once every 60s.
Starts from Talisman
Magi's Blessing
Physical Protection
Magical Protection
PASSIVE - Absorbs a single hard Crowd Control effect or Root once every 70 seconds. When this occurs, the owner also receives 1s of Crowd Control immunity.
Starts from Cloak


Bracer of Undoing
Using this restores 60% Health and Mana lost within the last 5s. Cooldown - 120s.
Starts from Relic
Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 160s.
Starts from Relic
Heavenly Wings
Using this item increases the Movement Speed of allied gods within 55 units by 40% for 5s and makes them immune to Slows. Cooldown - 140s
Starts from Relic