Medusa
The Gorgon

Abilities

Sidewinder (Passive)
Medusa suffers no movement penalty when side strafing and half of the movement penalty when moving backward.
Ability: Passive
Viper Shot
Medusa shoots out 3 vipers in rapid succession that poison the targets hit dealing damage over time.
Ability: Buff
Cost: 50/55/60/65/70
Cooldown: 10s
Damage: 10/15/20/25/30 (+10% of your physical power) every 0.5s for 1.5s per charge
Attack Speed Increase: 40/50/60/70/80%
Acid Spray
Medusa hurls back and spits out acid that damages the first enemy hit and sprays out acid in a cone behind them. Acid Spray will explode on statues Medusa has created.
Ability: Line
Range: 40
Cost: 60/65/70/75/80
Cooldown: 14s
Damage: 90/135/180/225/270 (+70% of your physical power)
Lacerate
Medusa quickly slithers forward rooting and slashing the first enemy god she encounters. The slash leaves the enemy god reeling in pain, reducing their healing for a short time.
Ability: Dash
Range: 55
Cost: 70
Cooldown: 15s
Damage: 80/130/180/230/280 (+80% of your physical power)
Healing Reduction: 50% for 3s
Petrify
Medusa removes her mask revealing her true face, delivering a powerful blast from her horrifying Gorgon gaze. Enemies take damage and are stunned if they are looking at Medusa. Enemies not looking at Medusa take 75% damage and are slowed. Enemy gods that are killed during Medusa's gaze will turn to a stone statue and remain behind as a reminder to others.
Ability: Cone
Range: 70
Cost: 100
Cooldown: 90s
Damage: 300/400/500/600/700 (+100% of your physical power)
Stun Duration: 2s
Movement Speed Slow: 20/25/30/35/40%
Slow Duration: 3s

Skins

Standard Medusa
Black Gorgon
Mortal Coil
iDusa
Sea Maiden
iDusa Elite

Items

Core

Malice
3000
Physical Power
+50
Critical Strike Chance
+20%
PASSIVE - When you deal a Critical Strike, you deal an additional +75% of your total Physical Power as Physical Damage over the next 3s. Additional crits refresh this effect.
Starts from Hidden Dagger
Deathbringer
3200
Physical Power
+50
Critical Strike Chance
+20%
PASSIVE - Critical Strike damage is increased by 40%.
Starts from Hidden Dagger
Titan's Bane
2300
Physical Power
+30
PASSIVE - You gain 33% Physical Penetration.
Starts from Mace

Damage

Magi's Blessing
2050
Physical Protection
+15
Magical Protection
+15
Health
+350
PASSIVE - Absorbs a single hard Crowd Control effect or Root once every 70 seconds. When this occurs, the owner also receives 1s of Crowd Control immunity.
Starts from Cloak
Shifter's Shield
2350
Physical Power
+35
Physical Protection
+15
Magical Protection
+15
PASSIVE - While over 50% Health, you gain +35 Physical Power. While under 50% Health, you gain +35 Protections.
Starts from Round Shield
Winged Blade
1850
Health
+300
Crowd Control Reduction
+20%
Attack Speed
+10%
Movement Speed
+10%
PASSIVE - When hit by a Slow, you are immune to Slows and your movement speed is increased by 20% for 4s. Only occurs once every 30 seconds.
Starts from Ancient Blade

Defensive

Aegis Amulet
0
Using this item makes you invulnerable to damage and healing for 2s, preventing you from taking action. You may still move. Cooldown - 160s.
Starts from Relic
Sundering Spear
0
Using this item fires a bolt that travels 70 units, stopping on the first god hit, dealing 30 True Damage +12 Damage per God level, and increases their damage taken by 10% for 5s. Cooldown - 120s.
Starts from Relic
Heavenly Wings
0
Using this item increases the Movement Speed of allied gods within 55 units by 40% for 5s and cleanses them of Slows. Cooldown - 140s
Starts from Relic