He Bo
God of the Yellow River

Abilities

Steady Flow (Passive)
Each time He Bo uses an ability, he gains the Steady Flow buff which increases his Magical Power. The timer refreshes when another ability is used.
Ability: Buff
Magical Power Buff: 5%
Duration: 5s
Max Stacks: 3
Water Cannon
He Bo fires a short burst of water from his hands, damaging all enemies in front of him.
Ability: Cone
Cost: 40/50/60/70/80
Cooldown: 3s
Damage: 90/140/190/240/290 (+80% of your Magical Power)
Atlas of the Yellow River
He Bo unfurls his scroll in a line, releasing the flood waters. Allies on the water are immune to Slows and move faster, while enemies are Slowed.
Ability: Line
Cost: 60/65/70/75/80
Cooldown: 10s
Slow Debuff: 30/35/40/45/50%
Speed Buff: 30/35/40/45/50%
Lifetime: 7s
Waterspout
He Bo calls forth a geyser, causing it to burst out with tremendous force at his target location, damaging enemies while knocking them into the air.
Ability: Ground Target
Radius: 10
Cost: 65/70/75/80/85
Cooldown: 10s
Damage: 80/130/180/230/280 (+85% of your Magical Power)
Crushing Wave
He Bo transforms into a wave and crashes forward, damaging all enemies in his path.
Ability: Line
Cost: 100
Cooldown: 90s
Damage: 370/450/530/610/690 (+115% of your Magical Power)

Skins

Standard He Bo
Cascade
He Bro
Infinity Wave
The Sydney Shredder
Lord of the Amazon

Items

Core

Spear of Desolation
2600
Magical Power
+80
Magical Penetration
+20
Cooldown Reduction
+10%
PASSIVE - If you receive a kill or assist on an Enemy God all of your cooldowns are reduced by 1 seconds.
Starts from Magic Focus
Rod of Tahuti
3300
Magical Power
+125
MP5
+30
PASSIVE - Increases Magical Power by 25%.
Starts from Lost Artifact
Obsidian Shard
2300
Magical Power
+60
PASSIVE - You gain +33% Magical Penetration.
Starts from Magic Focus

Damage

Bulwark of Hope
2550
Magical Protection
+60
Health
+200
Crowd Control Reduction
+20%
PASSIVE - When you take damage and are below 30% Health, you gain a Shield with health equal to 150 +10 Per Player Level for 20s. Can only occur once every 60s.
Starts from Talisman
Magi's Blessing
2050
Physical Protection
+15
Magical Protection
+15
Health
+350
PASSIVE - Absorbs a single hard Crowd Control effect or Root once every 70 seconds. When this occurs, the owner also receives 1s of Crowd Control immunity.
Starts from Cloak
Breastplate of Valor
2300
Physical Protection
+65
Mana
+300
MP5
+10
Cooldown Reduction
+20%
Starts from Breastplate

Defensive

Aegis Amulet
0
Using this item cleanses you of Roots and Slows, makes you invulnerable to damage and healing for 2s, and prevents you from taking any actions. You may still move. Cooldown - 160s.
Starts from Relic
Sundering Spear
0
Using this item fires a bolt that travels 70 units, stopping on the first god hit, dealing 30 True Damage +12 Damage per God level, and increases their damage taken by 10% for 5s. Cooldown - 120s.
Starts from Relic
Heavenly Wings
0
Using this item increases the Movement Speed of allied gods within 55 units by 40% for 5s and cleanses them of Slows. Cooldown - 140s
Starts from Relic