Hades
King of the Underworld

Abilities

Blight (Passive)
Hades' normal staff attacks apply a Debuff to the enemy, called Blight. This Debuff stays on the target and can be refreshed. If an enemy is afflicted by Blight, each of Hades' other powers have an additional effect.
Ability: Debuff
Duration: 8s
Death From Below
Hades descends into the ground and erupts from below at his ground location, doing damage to all enemies in the area. If the enemy is Blighted, they are also Slowed. Applies Blight.
Ability: Leap
Radius: 20
Cost: 50/55/60/65/70
Cooldown: 14s
Damage: 70/120/170/220/270 (+60% of your Magical Power)
Slow: 20/25/30/35/40%
Slow Duration: 2s
Shroud of Darkness
Hades Silences all enemies in a cone in front of him. If the enemy is Blighted, they are also Feared. Applies Blight.
Ability: Cone
Cost: 60
Cooldown: 14/13/12/11/10s
Silence: 1/1.25/1.5/1.75/2s
Devour Souls
Hades devours the souls of his enemies, dealing damage in an area around him. Blighted hit by this ability are Detonated, dealing damage to enemies and healing your allies around the Detonated targets. Enemy gods only take 50% of the damage from Detonating Blights. Consumes Blight.
Ability: Area
Radius: 20
Cost: 60/65/70/75/80
Cooldown: 15/14/13/12/11s
Damage: 75/115/155/195/235 (+70% of your Magical Power)
Detonated Damage: 20/27/34/41/48 (+50% of your Magical Power)
Detonated Healing: 25/35/45/55/65 (+10% of your Magical Power)
Detonation Radius: 20
Pillar of Agony
Hades calls to all enemy souls nearby, pulling them closer to him over time, doing damage every .5s for 4s. If the enemy is Blighted, their Protections are reduced. Hades also gains Protections for the duration. Does not consume or apply Blight.
Ability: Area
Radius: 30
Cost: 100
Cooldown: 90s
Damage per Tick: 45/60/75/90/105 (+30% of your Magical Power)
Protections: 60/70/80/90/100
Protections Debuff: 10/15/20/25/30
Protections Debuff Lifetime: 4s

Skins

Standard Hades
Bloodfire
Classic Hades
Soultaker
Grim Wraith
Heebee Chibi

Items

Core

Spear of Desolation
2600
Magical Power
+80
Magical Penetration
+20
Cooldown Reduction
+10%
PASSIVE - If you receive a kill or assist on an Enemy God all of your cooldowns are reduced by 1 seconds.
Starts from Magic Focus
Rod of Tahuti
3300
Magical Power
+125
MP5
+30
PASSIVE - Increases Magical Power by 25%.
Starts from Lost Artifact
Obsidian Shard
2300
Magical Power
+60
PASSIVE - You gain +33% Magical Penetration.
Starts from Magic Focus

Damage

Bulwark of Hope
2550
Magical Protection
+60
Health
+200
Crowd Control Reduction
+20%
PASSIVE - When you take damage and are below 30% Health, you gain a Shield with health equal to 150 +10 Per Player Level for 20s. Can only occur once every 60s.
Starts from Talisman
Magi's Blessing
2050
Physical Protection
+15
Magical Protection
+15
Health
+350
PASSIVE - Absorbs a single hard Crowd Control effect or Root once every 70 seconds. When this occurs, the owner also receives 1s of Crowd Control immunity.
Starts from Cloak
Breastplate of Valor
2300
Physical Protection
+65
Mana
+300
MP5
+10
Cooldown Reduction
+20%
Starts from Breastplate

Defensive

Aegis Amulet
0
Using this item makes you invulnerable to damage and healing for 2s, and prevents you from taking any actions. You may still move. Cooldown - 160s.
Starts from Relic
Sundering Spear
0
Using this item fires a bolt that travels 70 units, stopping on the first god hit dealing 15% of the targets Current Health as True Damage. Cooldown - 160s.
Starts from Relic
Heavenly Wings
0
Using this item increases the Movement Speed of allied gods within 55 units by 40% for 5s and makes them immune to Slows. Cooldown - 140s
Starts from Relic