Guan Yu
Saint of War

Abilities

Conviction
Guan Yu's courageous leadership is infectious and, when focused, heals himself and his allies. Healing friendly gods reduces all Cooldowns by 2s.
Ability: Area
Radius: 30
Cost: 60/65/70/75/80
Cooldown: 12s
Healing: 50/75/100/125/150
Boosted Healing: 100/150/200/250/300
Warrior's Will
Guan Yu charges forward, his Green Dragon Crescent Blade extended in front of him. All enemies in his path take damage and are Slowed. Hitting enemy gods lowers all of Guan Yu's Cooldowns by 2s. Guan Yu is immune to Roots, Cripples, and Knockups while dashing.
Ability: Dash
Cost: 60/65/70/75/80
Cooldown: 12s
Damage: 80/135/190/245/300 (+60% of your Physical Power)
Slow: 20%
Slow Duration: 2s
Boosted Slow: 40%
Taolu Assault
Guan Yu spins his blade in a controlled but furious display, slicing enemies for damage every .3s for 3s. Each hit steals enemy Protections, giving them to Guan Yu. Guan Yu is immune to Knockback for the duration.
Ability: Line
Cost: 60/65/70/75/80
Cooldown: 15s
Damage per Hit: 15/25/35/45/55 (+20% of your Physical Power)
Protections Stolen: 2/4/6/8/10 Max. 3 Stacks.
Protection Duration: 3/3.5/4/4.5/5s
Boosted Protections Stolen: 3/6/9/12/15 Max. 3 Stacks.
Cavalry Charge
Guan Yu mounts his warhorse and charges for 4s. While mounted, he can steer and attack and is immune to Crowd Control. Enemies hit take damage and are Slowed. Each hit increases damage from consecutive hits against that target by 20%. Enemies hit on the dismount are Stunned. You can dismount at any time by canceling.
Ability: Area
Cost: 80/90/100/110/120
Cooldown: 90s
Damage: 85/115/145/175/205 (+30% of your Physical Power)
Damage Escalation: 20% per hit
Slow: 25% for 2s
Stun: 1.5s
Boosted CC: 40% Slow and 2s Stun

Skins

Standard Guan Yu
Convention 2014
Master Guan Fu
Unstoppable Blade
Grim Horseman
Guan Unicorn

Items

Core

Masamune
2500
Physical Power
+50
Health
+100
Movement Speed
+10%
PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 7 Magical Protection and 7 Physical Protection. Stacks up to 5 times.
Starts from Katana
Void Shield
2700
Physical Power
+30
Physical Protection
+40
AURA - Enemy gods within 55 units have their Physical Protection reduced by 20.
Starts from Round Shield
Titan's Bane
2300
Physical Power
+30
PASSIVE - You gain 33% Physical Penetration.
Starts from Mace

Damage

Spectral Armor
2100
Physical Protection
+70
Mana
+300
MP5
+10
Crowd Control Reduction
+20%
PASSIVE - Anytime you receive Physical damage from a god, enemies within 30 units of you become feared for 1s. This effect cannot happen more than once every 90s.
Starts from Breastplate
Bulwark of Hope
2550
Magical Protection
+60
Health
+200
Crowd Control Reduction
+20%
PASSIVE - When you take damage and are below 30% Health, you gain a Shield with health equal to 150 +10 Per Player Level for 20s. Can only occur once every 60s.
Starts from Talisman
Magi's Blessing
2050
Physical Protection
+15
Magical Protection
+15
Health
+350
PASSIVE - Absorbs a single hard Crowd Control effect or Root once every 70 seconds. When this occurs, the owner also receives 1s of Crowd Control immunity.
Starts from Cloak

Defensive

Bracer of Undoing
0
Using this item subtracts 3s from all abilities currently on Cooldown and restores 50% Health and Mana lost within the last 5s. Cooldown - 120s.
Starts from Relic
Purification Beads
0
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 160s.
Starts from Relic
Heavenly Wings
0
Using this item increases the Movement Speed of allied gods within 55 units by 40% for 5s and cleanses them of Slows. Cooldown - 140s
Starts from Relic