Bastet
Goddess of Cats

Abilities

Open Wound (Passive)
When Bastet hits an enemy with Pounce, Razor Whip or Declaw, she wounds the target for a brief time. If the target has a wound, those abilities deal additional damage and remove the wound instead.
Ability: Debuff
Wound Duration: 3s
Additional Damage: 20%
Pounce
Bastet pounces to her target location, damaging enemies within the radius. For 4 seconds after pouncing, you can press the button again to pounce back to your initial location. Bastet moves 25% faster while in the return pounce state.
Ability: Leap
Radius: 20
Cost: 60/65/70/75/80
Cooldown: 12s
Damage: 80/145/210/275/340 (+100% of your Physical Power)
Razor Whip
Bastet swipes at her enemies, causing them to Bleed for damage every second for the duration.
Ability: Cone
Cost: 60/65/70/75/80
Cooldown: 15s
Damage per Tick: 30/50/70/90/110 (20% of your Physical Power)
Duration: 4s
Declaw
Bastet throws her dagger, which detonates on her target dealing damage and slowing the enemies in the area.
Ability: Projectile
Cost: 70/75/80/85/90
Cooldown: 10s
Damage: 70/120/170/220/270 (+100% of your Physical Power)
Slow: 30%
Slow Duration: 2s
Cat Call
Bastet summons 3 cats that attack nearby targets, Slowing and damaging them. Sensing the smell of blood, the cats will attack Bleeding enemies first.
Ability: Summon Pet
Cost: 90/95/100/105/110
Cooldown: 90s
Damage per Hit: 25/35/45/55/65 (+20% of your Physical Power)
Cat Health: 500/550/600/650/700
Cat Protections: 20/30/40/50/60
Slow: 20%
Cat Lifetime: 10s

Skins

Standard Bastet
Covert Ops
Dominatrix
Kawaii Pop
Epsilon
Arcane Assassin
Crimson Ops
Star Tamer

Items

Core

Wind Demon
2800
Physical Power
+30
Attack Speed
+10%
Critical Strike Chance
+20%
PASSIVE - Your Critical Hits increase your Attack Speed and Movement Speed by 20% for 5s.
Starts from Shuriken
Jotunn's Wrath
2450
Physical Power
+40
Mana
+150
Physical Penetration
+10
Cooldown Reduction
+20%
Starts from Mace
Titan's Bane
2300
Physical Power
+30
PASSIVE - You gain 33% Physical Penetration.
Starts from Mace

Damage

Bulwark of Hope
2550
Magical Protection
+60
Health
+200
Crowd Control Reduction
+20%
PASSIVE - When you take damage and are below 30% Health, you gain a Shield with health equal to 150 +10 Per Player Level for 20s. Can only occur once every 60s.
Starts from Talisman
Magi's Blessing
2050
Physical Protection
+15
Magical Protection
+15
Health
+350
PASSIVE - Absorbs a single hard Crowd Control effect or Root once every 70 seconds. When this occurs, the owner also receives 1s of Crowd Control immunity.
Starts from Cloak
Breastplate of Valor
2300
Physical Protection
+65
Mana
+300
MP5
+10
Cooldown Reduction
+20%
Starts from Breastplate

Defensive

Aegis Amulet
0
Using this item makes you invulnerable to damage and healing for 2s, and prevents you from taking any actions. You may still move. Cooldown - 160s.
Starts from Relic
Sundering Spear
0
Using this item fires a bolt that travels 70 units, stopping on the first god hit dealing 15% of the targets Current Health as True Damage. Cooldown - 160s.
Starts from Relic
Heavenly Wings
0
Using this item increases the Movement Speed of allied gods within 55 units by 40% for 5s and makes them immune to Slows. Cooldown - 140s
Starts from Relic