the Great Devourer


Insatiable Hunger (Passive)
Bakasura's attack and movement speed temporarily increases for each enemy that he kills.
Ability: Buff
Attack Speed per Stack: 10%
Movement Speed per Stack: 10%
Buff Duration: 10s
Max Stacks: 3
Take Down
Bakasura leaps to his ground target location, doing damage to all enemies in the area and reducing their Physical Protection.
Ability: Leap
Radius: 15
Cost: 60/65/70/75/80
Cooldown: 12s
Damage: 100/160/220/280/340 (+60% of your Physical Power)
Physical Protection Debuff: 20
Duration: 3s
Eat Minion
Bakasura grabs a minion and devours it, healing himself and gaining a Protections Buff. Buff wielding minions must be at 33% Health to be consumed. Up to 6 minions are stored for Regurgitate.
Ability: Melee Target
Cost: 55
Cooldown: 15s
Heal: 70/120/170/220/270 (+70% of your Physical Power)
Protections: 10/15/20/25/30
Protections Duration: 10s
Butcher Blades
Bakasura passively gains Physical Power. When activated, he gains additional true damage on each strike for the duration.
Ability: Buff
Cost: 60/65/70/75/80
Cooldown: 14s
Passive Physical Power: 10/15/20/25/30
True Damage: 10/25/40/55/70
Duration: 6s
Bakasura regurgitates all of the minions consumed by his Eat Minion ability at his ground target location that Slows and Cripples enemy players. Bakasura's Basic Attacks become cone attacks and he is immune to Crowd Control for a short duration.
Ability: Ground Target
Radius: 25
Cost: 80/90/100/110/120
Cooldown: 90s
Slow: 20/25/30/35/40%
Slow Duration: 4s
Cone Attack Duration: 6s
CC Immunity Duration: 1.5s
Minion Damage: 15


Standard Bakasura
Death Machine
Feaster Bunny



Wind Demon
Physical Power
Attack Speed
Critical Strike Chance
PASSIVE - Your Critical Hits increase your Attack Speed and Movement Speed by 20% for 5s.
Starts from Shuriken
Titan's Bane
Physical Power
PASSIVE - You gain 33% Physical Penetration.
Starts from Mace
Qin's Sais
Physical Power
Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 4% of the target's maximum Health. This only affects gods.
Starts from Light Blade


Bulwark of Hope
Magical Protection
Crowd Control Reduction
PASSIVE - When you take damage and are below 30% Health, you gain a Shield with health equal to 150 +10 Per Player Level for 20s. Can only occur once every 60s.
Starts from Talisman
Magi's Blessing
Physical Protection
Magical Protection
PASSIVE - Absorbs a single hard Crowd Control effect or Root once every 70 seconds. When this occurs, the owner also receives 1s of Crowd Control immunity.
Starts from Cloak
Breastplate of Valor
Physical Protection
Cooldown Reduction
Starts from Breastplate


Aegis Amulet
Using this item cleanses you of Roots and Slows, makes you invulnerable to damage and healing for 2s, and prevents you from taking any actions. You may still move. Cooldown - 160s.
Starts from Relic
Sundering Spear
Using this item fires a bolt that travels 70 units, stopping on the first god hit, dealing 30 True Damage +12 Damage per God level, and increases their damage taken by 10% for 5s. Cooldown - 120s.
Starts from Relic
Heavenly Wings
Using this item increases the Movement Speed of allied gods within 55 units by 40% for 5s and cleanses them of Slows. Cooldown - 140s
Starts from Relic