Athena
Goddess of Wisdom

Abilities

Reach (Passive)
After using any ability, Athena's next Basic Attack is a ranged attack, hitting all enemies it passes through, and dealing an additional +15% of her Magical Power as damage.
Ability: Passive
Preemptive Strike
Athena powers up for a dash. While dashing, Athena will pass through minions, stop and hit the first enemy god she encounters, dealing damage and slowing all she hits. If she hits an enemy, Athena gains one stack of Block (max 3), absorbing the next Basic Attack from any god that hits her.
Ability: Dash
Cost: 60/70/80/90/100
Cooldown: 15/14/13/12/11s
Damage: 80/130/180/230/280 (+50% of your Magical Power)
Slow Amount: 25%
Slow Duration: 1.25/1.5/1.75/2.0/2.25s
Confound
Athena releases a shockwave of power from her shield, Taunting enemy gods, and forcing them to fight or chase her.
Ability: Cone
Cost: 60/65/70/75/80
Cooldown: 18s
Taunt Duration: 1.0/1.25/1.5/1.75/2.0s
Shield Wall
Athena summons a group of Athenian warriors who do damage upon arrival, and after 2s strike for additional damage.
Ability: Ground
Radius: 15
Cost: 60/65/70/75/80
Cooldown: 14s
Initial Damage: 60/95/130/165/200 (+50% of your Magical Power)
Secondary Damage: 80/150/220/290/360 (+50% of your Magical Power)
Defender of Olympus
Athena picks a single allied god anywhere in the world, and launches herself up into the air, landing next to that god 3.6 seconds later. During that 3.6 seconds, the allied god mitigates 20% of the damage they're taking. Enemies nearby when Athena lands take damage.
Ability: Global
Radius: 20
Cost: 80/90/100/110/120
Cooldown: 110/105/100/95/90s
Damage: 350/450/550/650/750 (+90% of your Magical Power)
Allied Mitigation: 20%

Skins

Standard Athena
High Counselor
Red Star
Winter Olympian
Liberté
Enforcer
Peacekeeper
Shield of the Gorgon
Allegiance
Amazon

Items

Core

Soul Reaver
2950
Magical Power
+100
Mana
+300
PASSIVE - When a god takes damage from your abilities, they take 10% of their maximum Health in additional True damage. If multiple gods are hit, the damage is applied to the one with the greatest maximum Health. This can only occur once every 40 seconds.
Starts from Soul Reliquary
Ethereal Staff
2700
Magical Power
+90
Health
+200
Crowd Control Reduction
+20%
PASSIVE - Your abilities deal bonus Magical damage to enemy gods equal to 5% of their max Health. This effect can only happen once every 10s.
Starts from Uncommon Sash
Void Stone
2150
Health
+150
Magical Power
+20
Magical Protection
+70
AURA - Enemy gods within 55 units have their Magical Protection reduced by 20.
Starts from Druid Stone

Damage

Mantle of Discord
2900
Physical Protection
+60
Magical Protection
+60
Cooldown Reduction
+10%
PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and gain CC immunity for 1s. This effect cannot trigger more than once every 90s.
Starts from Cloak
Magi's Blessing
2050
Physical Protection
+15
Magical Protection
+15
Health
+350
PASSIVE - Absorbs a single hard Crowd Control effect or Root once every 70 seconds. When this occurs, the owner also receives 1s of Crowd Control immunity.
Starts from Cloak
Winged Blade
1850
Health
+300
Crowd Control Reduction
+20%
Movement Speed
+10%
PASSIVE - When hit by a Slow, you are immune to Slows and your movement speed is increased by 20% for 4s. Only occurs once every 30 seconds.
Starts from Ancient Blade

Defensive

Magic Shell
0
Using this item applies a shield to themselves and allies within 35 units for 100 Health + 15 Health per God Level for 3s. Cooldown - 140s.
Starts from Relic
Meditation Cloak
0
Using this item restores 75 Health + 12 Health per level and 30% Mana to all Allied gods within 35 units. Cooldown - 120s.
Starts from Relic
Heavenly Wings
0
Using this item increases the Movement Speed of allied gods within 55 units by 40% for 5s and makes them immune to Slows. Cooldown - 140s
Starts from Relic