Each time Ao Kuang successfully uses his dragon form to execute an enemy god he gains a stack of Magical Power and Lifesteal. Stacks up to 3 times, stacks are permanent.
Magical Power Per Stack: 15
Magical Lifesteal Per Stack 5%
Ao Kuang Teleports forward into Stealth, leaving behind a watery form of himself. He remains in Stealth for 5s or until he attacks or takes damage.
Ao Kuang may activate this ability again to detonate the watery form, dealing damage to nearby enemies.
Range / Radius: 30 / 20
Damage: 70/120/170/220/270 (+60% of your Magical Power)
Ao Kuang summons 6 dragons to his side. For every successful Basic Attack Ao Kuang makes, a dragon will dive to the target dealing additional damage. This ability ends after all dragons are used, or after 10s.
Ao Kuang may activate this ability again to send forward any remaining dragons in a ranged attack. The dragons damage and Slow the first enemy they hit.
Ability: Stim / Line
Attack Damage: 35/50/65/80/95 (+30% of your Magical Power) per hit
Ranged Damage: 15/20/25/30/35 (+15% of your Magical Power) per remaining dragon
Slow: 30%/ for 1s + 0.25s per remaining dragon
Ao Kuang unleashes a storm of lightning from his sword, damaging all enemies in front of him. This hit is considered a Basic Attack, and will activate item effects.
Damage: 80/125/170/215/260 (+40% of your Magical Power)
King of the Eastern Seas
Ao Kuang grabs a single target, damaging and knocking them into the air. If the target is below a Health threshold, Ao Kuang will also reveal his true form, becoming an airborne Dragon and executing them restoring Health.
After transforming Ao Kuang then picks a new location to land, dealing damage to enemies within range 20.
Landing Range: 200
Damage: 90/140/190/240/290 (+50% of your Magical Power)
Execute Threshold: 30%
Heal: 10/15/20/25/30% of maximum Health
Landing Damage: 100/150/200/250/300 (+50% of your Magical Power)
Standard Ao Kuang
PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.
Starts from Lost Artifact
PASSIVE - When a god takes damage from your abilities, they take 10% of their maximum Health in additional True damage. If multiple gods are hit, the damage is applied to the one with the greatest maximum Health. This can only occur once every 40 seconds.
Starts from Soul Reliquary
PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 3 seconds.
Starts from Tiny Trinket
Crowd Control Reduction
PASSIVE - Your abilities deal bonus Magical damage to enemy gods equal to 5% of their max Health. This effect can only happen once every 10s.
Starts from Uncommon Sash
Crowd Control Reduction
PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect. This can only occur once every 15 seconds.
Starts from Cloak
Breastplate of Valor
Starts from Breastplate
Using this item cleanses you of Roots and Slows, makes you invulnerable to damage and healing for 2s, and prevents you from taking any actions. You may still move. Cooldown - 160s.
Starts from Relic
Using this item increases the Movement Speed of allied gods within 55 units by 40% for 5s and cleanses them of Slows. Cooldown - 140s