Anubis
God of the Dead

Abilities

Sorrow (Passive)
All of Anubis' abilities steal Physical and Magical Protection from the target and he gains increased Scaling to his item-based Magical Lifesteal. In addition, Sorrow grants Anubis an additional 30% reduction to all Crowd Control durations.
Ability: Buff/Debuff
Stolen Per Tick: 7
Magical Lifesteal Scaling per Stack: (pexistspprop1026/0.33/+#/+33% of your lifesteal)
Duration: 5s
Max Stacks: 3
Plague of Locusts
A plague of locusts bellows forth from Anubis' mouth, smothering all enemies in the area and doing damage every .5s for 3s. Anubis is immune to knockback while channeling.
Ability: Cone
Cost: 60/70/80/90/100
Cooldown: 15/14/13/12/11s
Damage per Tick: 35/50/65/80/95 (+40% of your magical power)
Mummify
Anubis fires a bandage projectile, mummifying and stunning his target.
Ability: Projectile
Cost: 60
Cooldown: 16/15/14/13/12s
Stun Duration: 1.2/1.4/1.6/1.8/2s
Grasping Hands
Anubis calls for help from the underworld as hands penetrate the ground and claw at his enemies, doing damage and Slowing every .5s for 2s.
Ability: Ground Target
Radius: 20
Cost: 70/80/90/100/110
Cooldown: 15/14/13/12/11s
Damage per Tick: 25/40/55/70/85 (+35% of your Magical Power)
Slow: 25%
Death Gaze
Anubis focuses all of his energy into a piercing gaze, doing damage to all enemies in the path, every 0.1 seconds for 3 seconds.
Ability: Line
Cost: 90
Cooldown: 90/85/80/75/70s
Damage per Tick: 23/28/33/38/43 (+15% of your magical power)

Skins

Standard Anubis
GraveHound
NightWalker
Stargazer
Afterlife
Convention 2016
Adjudicator
K-9
Demonic Pact

Items

Core

Spear of Desolation
2600
Magical Power
+80
Magical Penetration
+20
Cooldown Reduction
+10%
PASSIVE - If you receive a kill or assist on an Enemy God all of your cooldowns are reduced by 1 seconds.
Starts from Magic Focus
Rod of Tahuti
3300
Magical Power
+125
MP5
+30
PASSIVE - Increases Magical Power by 25%.
Starts from Lost Artifact
Obsidian Shard
2300
Magical Power
+60
PASSIVE - You gain +33% Magical Penetration.
Starts from Magic Focus

Damage

Bulwark of Hope
2550
Magical Protection
+60
Health
+200
Crowd Control Reduction
+20%
PASSIVE - When you take damage and are below 30% Health, you gain a Shield with health equal to 150 +10 Per Player Level for 20s. Can only occur once every 60s.
Starts from Talisman
Magi's Blessing
2050
Physical Protection
+15
Magical Protection
+15
Health
+350
PASSIVE - Absorbs a single hard Crowd Control effect or Root once every 70 seconds. When this occurs, the owner also receives 1s of Crowd Control immunity.
Starts from Cloak
Breastplate of Valor
2300
Physical Protection
+65
Mana
+300
MP5
+10
Cooldown Reduction
+20%
Starts from Breastplate

Defensive

Aegis Amulet
0
Using this item makes you invulnerable to damage and healing for 2s, and prevents you from taking any actions. You may still move. Cooldown - 160s.
Starts from Relic
Sundering Spear
0
Using this item fires a bolt that travels 70 units, stopping on the first god hit dealing 15% of the targets Current Health as True Damage. Cooldown - 160s.
Starts from Relic
Heavenly Wings
0
Using this item increases the Movement Speed of allied gods within 55 units by 40% for 5s and makes them immune to Slows. Cooldown - 140s
Starts from Relic